For DESMA 156B, the advanced 3D class, I decided to do a motion tracking experiment. I got a simple point and shoot camera and took some footage of my desk, using some tape to mark where i wanted to Rubrik's Cube to be. I then used Autodesk Maya 8.5's Maya Live tool to interpret the footage into 3D space, creating a 3D camera in my scene that would match the movement of my hand cam. After that it was simply a mater of modeling and animating some robots and putting them in the right place in the scene. Below is my first pass render of the animation!