For DESMA 156B, the advanced 3D class, I decided to do a motion tracking experiment. I got a simple point and shoot camera and took some footage of my desk, using some tape to mark where i wanted to Rubrik's Cube to be. I then used Autodesk Maya 8.5's Maya Live tool to interpret the footage into 3D space, creating a 3D camera in my scene that would match the movement of my hand cam. After that it was simply a mater of modeling and animating some robots and putting them in the right place in the scene. Below is my first pass render of the animation!
This is totally not your desk.
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